This article proposes a new framework to model a scenario in which First Responders, citizens, smart devices, or robots explore the environment in an emergency situation, i.e., after an earthquake, assessing damages and searching for people needing assistance. While moving, the agents observe events and exchange the information collected with other agents encountered: to this end, they use messaging systems purposely adapted to use point-to-point network connections to allow local data exchange between agents even when global network connections are not available. As is common in Delay Tolerant Networks, exchanged messages are locally stored: when a global network is available, the agents can upload all the information collected by themselves and other agents they encountered to a Control Room or a database in the Cloud. Differently from traditional DTN algorithms such as Epidemic and Spray&Wait, we propose a solution that keeps track of agents that shared information along the path and assess the quality of the information collected by multiple agents through a reputation-based mechanism that is safer than majority voting. A simulator compatible with OpenStreetMap is presented, as well as simulated experiments in two Italian towns to validate the feasibility of the approach.

Emergency management through information crowdsourcing

Grassi L.;Ciranni M.;Baglietto P.;Recchiuto C.;Maresca M.;Sgorbissa A.
2023-01-01

Abstract

This article proposes a new framework to model a scenario in which First Responders, citizens, smart devices, or robots explore the environment in an emergency situation, i.e., after an earthquake, assessing damages and searching for people needing assistance. While moving, the agents observe events and exchange the information collected with other agents encountered: to this end, they use messaging systems purposely adapted to use point-to-point network connections to allow local data exchange between agents even when global network connections are not available. As is common in Delay Tolerant Networks, exchanged messages are locally stored: when a global network is available, the agents can upload all the information collected by themselves and other agents they encountered to a Control Room or a database in the Cloud. Differently from traditional DTN algorithms such as Epidemic and Spray&Wait, we propose a solution that keeps track of agents that shared information along the path and assess the quality of the information collected by multiple agents through a reputation-based mechanism that is safer than majority voting. A simulator compatible with OpenStreetMap is presented, as well as simulated experiments in two Italian towns to validate the feasibility of the approach.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/1143296
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