This paper describes the implementation of an object-oriented simulator that supports the determination of timetables and the design of on-line control policies for underground rail way systems. The simulator has been developed on the basis of a new approach to object- oriented modelling. Such an approach has been used to design a development tool that supports the generation of simulation codes and is able to automatically define the skeleton of a code

An object-oriented approach to discrete-event simulation applied to underground railway systems

PAOLUCCI, MASSIMO;
1999-01-01

Abstract

This paper describes the implementation of an object-oriented simulator that supports the determination of timetables and the design of on-line control policies for underground rail way systems. The simulator has been developed on the basis of a new approach to object- oriented modelling. Such an approach has been used to design a development tool that supports the generation of simulation codes and is able to automatically define the skeleton of a code
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/189498
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