BERTA, RICCARDO
 Distribuzione geografica
Continente #
EU - Europa 760
Totale 760
Nazione #
IT - Italia 760
Totale 760
Città #
Genova 312
Genoa 277
Rapallo 155
Bordighera 16
Totale 760
Nome #
Assessment of Driver Behavior Based on Machine Learning Approaches in a Social Gaming Scenario, file e268c4ca-ed6e-a6b7-e053-3a05fe0adea1 145
A serious game architecture for green mobility, file e268c4cb-b8b2-a6b7-e053-3a05fe0adea1 142
A Fuzzy Logic Module to Estimate a Driver’s Fuel Consumption for Reality-Enhanced Serious Games, file e268c4ca-9102-a6b7-e053-3a05fe0adea1 69
Atmosphere, an Open Source Measurement-Oriented Data Framework for IoT, file e268c4cd-f558-a6b7-e053-3a05fe0adea1 56
Building a Data Management Toolchain for a Level 3 Vehicle Automation Pilot, file e268c4cc-5abf-a6b7-e053-3a05fe0adea1 45
Fine-Grain Traffic Control for Smart Intersections, file 72b67a16-e1a8-4fd2-b9c1-39767d455df7 33
A smart sensing architecture for domestic monitoring: Methodological approach and experimental validation, file e268c4ca-ed6a-a6b7-e053-3a05fe0adea1 29
Memory-Efficient CMSIS-NN with Replacement Strategy, file e268c4ce-1f2f-a6b7-e053-3a05fe0adea1 29
Position Estimation of Small UAV from Monocular Camera by Using Matched Features, file e268c4ce-146e-a6b7-e053-3a05fe0adea1 28
Alessandro De Gloria, a Pioneer in Electronic Engineering Applications, file 775ad0c1-e398-4f49-9913-7c31a8398204 16
Assessing Versatility of a Generic End‐to‐End Platform for IoT Ecosystem Applications, file e268c4ce-358d-a6b7-e053-3a05fe0adea1 15
Analysis of factors affecting the auditory attention of non-native speakers in e-learning environments, file e268c4cd-d0f9-a6b7-e053-3a05fe0adea1 13
Self-learning pipeline for low-energy resource-constrained devices, file e268c4ce-3591-a6b7-e053-3a05fe0adea1 11
Machine learning on mainstream microcontrollers†, file e268c4cc-5c73-a6b7-e053-3a05fe0adea1 10
The L3Pilot Data Management Toolchain for a Level 3 Vehicle Automation Pilot, file e268c4cc-ba86-a6b7-e053-3a05fe0adea1 7
Managing big data for addressing research questions in a collaborative project on automated driving impact assessment, file e268c4cd-ec5d-a6b7-e053-3a05fe0adea1 6
Exploiting Big Data for Experiment Reporting: The Hi-Drive Collaborative Research Project Case, file d0fec0e2-9498-434d-a77d-56c86f5e3f23 5
Designing a Serious Game as a Diagnostic Tool, file e268c4c6-b3d2-a6b7-e053-3a05fe0adea1 5
Alessandro De Gloria – 1955-2023, file f114f974-1346-4064-9e3b-fd87ba420752 5
Implementing Deep Reinforcement Learning (DRL)-based Driving Styles for Non-Player Vehicles, file ff0df4b5-b2e1-4513-8405-3b3123b5ec67 5
A smart mobility serious game concept and business development study, file e268c4c8-624e-a6b7-e053-3a05fe0adea1 4
IoT sensing for reality-enhanced serious games, a fuel-efficient drive use case, file e268c4cd-f94a-a6b7-e053-3a05fe0adea1 4
Paths for Cognitive Rehabilitation: From Reality to Educational Software, to Serious Games, to Reality Again, file e268c4c6-1987-a6b7-e053-3a05fe0adea1 3
The Journey: A Service-Based Adaptive Serious Game on Probability, file e268c4c6-b165-a6b7-e053-3a05fe0adea1 3
A Gamified Flexible Transportation Service for On-Demand Public Transport, file e268c4ca-deaf-a6b7-e053-3a05fe0adea1 3
null, file e268c4ca-ef33-a6b7-e053-3a05fe0adea1 3
Applications of Serious Games as Affective Disorder Therapies in Autistic and Neurotypical Individuals: A Literature Review, file 3ed86607-bd17-495c-b660-ca55a839a145 2
Adapting Autonomous Agents for Automotive Driving Games, file 730a0adb-7de7-4b10-9308-d52c3a39696a 2
Automated Parking in CARLA: A Deep Reinforcement Learning-Based Approach, file 8e9ada82-4d77-4280-9671-01cd41cd372a 2
Mapping Learning and Game Mechanics for Serious Games Analysis, file e268c4ca-ce02-a6b7-e053-3a05fe0adea1 2
TEAM applications for Collaborative Road Mobility, file e268c4ca-ed61-a6b7-e053-3a05fe0adea1 2
Gamification of Car Driver Performance, file e268c4ca-ef29-a6b7-e053-3a05fe0adea1 2
An IoT-inspired cloud-based web service architecture for e-health applications, file e268c4ca-ef2f-a6b7-e053-3a05fe0adea1 2
A gamified collaborative course in entrepreneurship: Focus on objectives and tools, file e268c4ca-ef35-a6b7-e053-3a05fe0adea1 2
A game engine plug-in for efficient development of investigation mechanics in serious games, file e268c4ca-f26f-a6b7-e053-3a05fe0adea1 2
The Fabric ICT Platform for Managing Wireless Dynamic Charging Road Lanes, file e268c4cc-61a3-a6b7-e053-3a05fe0adea1 2
A Tiny CNN for Embedded Electronic Skin Systems, file 40a4b9f3-814c-4670-9473-cbe37e6f12ab 1
High-Level Decision-Making Non-player Vehicles, file 605610b7-7393-4d63-9fc0-eb2a537ced15 1
Developing a Synthetic Dataset for Driving Scenarios, file 6d5b6547-293f-4588-93d6-86d4b75ad9f7 1
Classifying Simulated Driving Scenarios from Automated Cars, file 9b2db8da-2c4f-475d-8ff5-72cb98e59773 1
A Synthetic Dataset Generator for Automotive Overtaking Maneuver Detection, file b6333304-0b07-4314-aaec-a7c9284eeb29 1
Modeling the Line Interruption Issue in a Railway Network, file b6f1b9fe-cccd-482e-a190-252e8da11ac9 1
A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses, file bc30e005-ee3d-4965-b6e5-4200f58c6292 1
Towards a service-oriented architecture framework for educational serious games, file e268c4ca-b968-a6b7-e053-3a05fe0adea1 1
Designing an IoT-focused, Multiplayer Serious Game for Industry 4.0 Innovation, file e268c4ca-c717-a6b7-e053-3a05fe0adea1 1
Towards an IoT-enabled dynamic wireless charging metering service for electrical vehicles, file e268c4ca-e9a3-a6b7-e053-3a05fe0adea1 1
Designing an IoT framework for automated driving impact analysis, file e268c4ca-e9a5-a6b7-e053-3a05fe0adea1 1
Exploring particle swarm optimization to build a dynamic charging electric vehicle routing algorithm, file e268c4ca-ed64-a6b7-e053-3a05fe0adea1 1
Development of a Hardware/Software System for Proprioception Exergaming, file e268c4ca-ed66-a6b7-e053-3a05fe0adea1 1
Introduction: Intelligent Learning Assessment in Serious Games, file e268c4ca-ed6c-a6b7-e053-3a05fe0adea1 1
Teaching STEM through a role-playing serious game and intelligent pedagogical agents, file e268c4ca-ed70-a6b7-e053-3a05fe0adea1 1
A Neuroscience Based Approach to Game Based Learning Design, file e268c4ca-ef27-a6b7-e053-3a05fe0adea1 1
Building Arduino-Based Tangible Serious Games for Elementary Mathematics and Physics, file e268c4ca-ef2b-a6b7-e053-3a05fe0adea1 1
A Tangible Serious Game Approach to Science, Technology, Engineering and Mathematics (STEM) Education, file e268c4ca-ef2d-a6b7-e053-3a05fe0adea1 1
iCARE: Telematic Platform for the Improvement of Home Care Services for Pediatric Palliative Care, file e268c4ca-ef31-a6b7-e053-3a05fe0adea1 1
A case study on Service-Oriented Architecture for Serious Games, file e268c4ca-ef37-a6b7-e053-3a05fe0adea1 1
Time-Aware Multivariate Nearest Neighbor Regression Methods for Traffic Flow Prediction, file e268c4ca-f271-a6b7-e053-3a05fe0adea1 1
An activity theory-based model for serious games analysis and conceptual design, file e268c4ca-f273-a6b7-e053-3a05fe0adea1 1
Eco-driving profiling and behavioral shifts using IoT vehicular sensors combined with serious games, file e268c4cb-0d29-a6b7-e053-3a05fe0adea1 1
The absolute and social comparative analysis of driver performance on a simulated road network, file e268c4cb-9c85-a6b7-e053-3a05fe0adea1 1
Analyzing Machine Learning on Mainstream Microcontrollers, file e268c4cc-61a5-a6b7-e053-3a05fe0adea1 1
Automatic and tunable algorithm for EEG artifact removal using wavelet decomposition with applications in predictive modeling during auditory tasks, file e268c4cc-7553-a6b7-e053-3a05fe0adea1 1
Towards a reality-enhanced serious game to promote eco-driving in the wild, file e268c4cc-932d-a6b7-e053-3a05fe0adea1 1
Safe Drive Map Concept for Road Curve Monitoring, file e268c4cc-9f13-a6b7-e053-3a05fe0adea1 1
Raspberry pi 3 performance characterization in an artificial vision automotive application, file e268c4cc-9f21-a6b7-e053-3a05fe0adea1 1
Developing ICT solutions for dynamic charging of electric vehicles, file e268c4cc-9f26-a6b7-e053-3a05fe0adea1 1
A low-cost, open-source cyber physical system for automated, remotely controlled precision agriculture, file e268c4cc-a407-a6b7-e053-3a05fe0adea1 1
Design and implementation of an IoT system for enhancing proprioception training, file e268c4cc-b3d9-a6b7-e053-3a05fe0adea1 1
IoT Grid alignment assistant system for dynamic wireless charging of electric vehicles, file e268c4cc-b3db-a6b7-e053-3a05fe0adea1 1
Auditory attention, implications for serious game design, file e268c4cc-b3dd-a6b7-e053-3a05fe0adea1 1
Towards a virtual reality interactive application for truck traffic access management, file e268c4cc-b3e5-a6b7-e053-3a05fe0adea1 1
Deployment of serious gaming approach for safe and sustainable mobility, file e268c4cc-b3ec-a6b7-e053-3a05fe0adea1 1
IoT Ubiquitous Edge Engine Implementation on the Raspberry PI, file e268c4cc-b6e9-a6b7-e053-3a05fe0adea1 1
Information and communication technology research opportunities in dynamic charging for electric vehicle, file e268c4cc-b6f0-a6b7-e053-3a05fe0adea1 1
User preferences for a serious game to improve driving, file e268c4cc-b701-a6b7-e053-3a05fe0adea1 1
REAL: Reality-Enhanced AppLied-games, file e268c4cd-2aee-a6b7-e053-3a05fe0adea1 1
Employing an IoT Framework as a Generic Serious Games Analytics Engine, file e268c4cd-d174-a6b7-e053-3a05fe0adea1 1
Edgine, A Runtime System for IoT Edge Applications, file e268c4cd-ec5f-a6b7-e053-3a05fe0adea1 1
Performance Comparison of Imputation Methods in Building Energy Data Sets, file e268c4cd-f8dd-a6b7-e053-3a05fe0adea1 1
Survey of Positioning Technologies for In-Tunnel Railway Maintenance, file e268c4cd-f8df-a6b7-e053-3a05fe0adea1 1
Exploring Unsupervised Learning on STM32 F4 Microcontroller, file e268c4ce-17ee-a6b7-e053-3a05fe0adea1 1
An Affordance Detection Pipeline for Resource-Constrained Devices, file e268c4ce-eb22-a6b7-e053-3a05fe0adea1 1
Totale 760
Categoria #
all - tutte 2.731
article - articoli 1.210
book - libri 0
conference - conferenze 1.514
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 7
Totale 5.462


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202029 1 0 0 0 0 0 0 2 15 5 4 2
2020/2021119 6 22 17 6 5 1 11 9 9 8 9 16
2021/2022161 14 4 11 34 23 5 5 12 10 8 23 12
2022/2023193 5 8 20 16 17 30 19 13 13 19 16 17
2023/2024251 13 25 17 14 11 10 36 30 16 47 32 0
Totale 760