CHESSA, MANUELA
 Distribuzione geografica
Continente #
EU - Europa 421
Totale 421
Nazione #
IT - Italia 421
Totale 421
Città #
Genova 244
Rapallo 98
Genoa 70
Bordighera 9
Totale 421
Nome #
The (in)effectiveness of simulated blur for depth perception in naturalistic images, file e268c4ca-391d-a6b7-e053-3a05fe0adea1 124
A space-variant model for motion interpretation across the visual field, file e268c4ca-4f8d-a6b7-e053-3a05fe0adea1 82
A Biologically-Inspired Model to Predict Perceived Visual Speed as a Function of the Stimulated Portion of the Visual Field, file e268c4cb-9848-a6b7-e053-3a05fe0adea1 73
Near-optimal combination of disparity across a log-polar scaled visual field, file e268c4cc-ae30-a6b7-e053-3a05fe0adea1 47
Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation, file 34adb94d-1f20-4831-9ed6-797b9127a2af 16
Mitigating cybersickness in virtual reality systems through foveated depth-of-field blur, file e268c4ce-403d-a6b7-e053-3a05fe0adea1 15
Smart rogaining for computer science orientation, file fb885597-5a12-4410-a4df-2b0efa208fd7 15
A Registration Framework for the Comparison of Video and Optical See-Through Devices in Interactive Augmented Reality, file e268c4ce-812b-a6b7-e053-3a05fe0adea1 9
A Computational Model for the Neural Representation and Estimation of the Binocular Vector Disparity from Convergent Stereo Image Pairs, file e268c4ca-3923-a6b7-e053-3a05fe0adea1 4
The Perceptual Quality of the Oculus Rift for Immersive Virtual Reality, file e268c4ca-49eb-a6b7-e053-3a05fe0adea1 4
Improving Depth Perception in Immersive Media Devices by Addressing Vergence-Accommodation Conflict, file b72fc0f1-aaa4-4fe2-aaf4-e774eb1c0d3d 3
A dataset of stereoscopic images and ground-truth disparity mimicking human fixations in peripersonal space, file e268c4c7-ba6a-a6b7-e053-3a05fe0adea1 3
Engineering Reliable Interactions in the Reality-Artificiality Continuum, file e268c4cd-00ce-a6b7-e053-3a05fe0adea1 3
Visual working memory in immersive visualization: a change detection experiment and an image-computable model, file d306a853-6de8-4b85-b4a4-a424e9eff1d4 2
An integrated artificial vision framework for assisting visually impaired users, file e268c4ca-24de-a6b7-e053-3a05fe0adea1 2
null, file e268c4ca-4f48-a6b7-e053-3a05fe0adea1 2
A systematic analysis of a V1–MT neural model for motion estimation, file e268c4ca-4f54-a6b7-e053-3a05fe0adea1 2
Human-computer interaction approaches for the assessment and the practice of the cognitive capabilities of elderly people, file e268c4ca-5c59-a6b7-e053-3a05fe0adea1 2
A Hierarchical System for a Distributed Representation of the Peripersonal Space of a Humanoid Robot, file e268c4ca-76de-a6b7-e053-3a05fe0adea1 2
Work-in-Progress â iCoding: Immersive Coding in Unity, file 6cfbfa2f-92ce-442b-8dbb-67c9afc74bd7 1
Adjustable linear models for optic flow based obstacle avoidance, file e268c4ca-356f-a6b7-e053-3a05fe0adea1 1
A geometric model of spatial distortions in virtual and augmented environments, file e268c4ca-3927-a6b7-e053-3a05fe0adea1 1
Recognition of Daily Activities by embedding hand-crafted features within a semantic analysis, file e268c4ca-5c4d-a6b7-e053-3a05fe0adea1 1
Perception and Action in Peripersonal Space: A Comparison between Video and Optical See-Through Augmented Reality Devices, file e268c4ca-5c51-a6b7-e053-3a05fe0adea1 1
Calibrated depth and color cameras for accurate 3D interaction in a stereoscopic augmented reality environment, file e268c4ca-8965-a6b7-e053-3a05fe0adea1 1
Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness, file e268c4cc-6f29-a6b7-e053-3a05fe0adea1 1
Grasping objects in immersive Virtual Reality, file e268c4cc-7e25-a6b7-e053-3a05fe0adea1 1
A study on the role of feedback and interface modalities for natural interaction in virtual reality environments, file e268c4cc-949d-a6b7-e053-3a05fe0adea1 1
Slow Rogaining: An Innovative Teamwork Model for Computer Science Education, file e268c4cc-f51f-a6b7-e053-3a05fe0adea1 1
The sense of being there during online classes: analysis of usability and presence in web-conferencing systems and virtual reality social platforms, file e268c4ce-3601-a6b7-e053-3a05fe0adea1 1
Totale 421
Categoria #
all - tutte 1.351
article - articoli 1.305
book - libri 0
conference - conferenze 45
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1
Totale 2.702


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202066 7 0 0 0 4 9 9 4 12 6 12 3
2020/202194 6 6 4 4 7 6 3 7 8 29 6 8
2021/202288 17 2 4 3 5 4 4 3 5 7 26 8
2022/2023116 1 3 24 12 6 23 8 12 2 6 15 4
2023/202456 6 4 5 3 6 4 16 12 0 0 0 0
Totale 421