Designing multimodal systems for interactive computer play, as tools for supporting rehabilitation of children with motor and/or cognitive impairment is a complex process, requiring interaction of many stakeholders, including clinicians, therapists, engineers, human factors experts, parents, and children themselves. This paper discusses the participatory design process, leading us to conceive, develop, and iteratively refine a flexible and modular open platform for nonverbal interactive child rehabilitation exergames, with a specific focus on interactive sonification of motor behavior. The process was implemented through a collection of case studies carried out using an early prototype of the platform.
Designing a platform for child rehabilitation exergames based on interactive sonification of motor behavior
Simone Ghisio;Ksenia Kolykhalova;Paolo Coletta;Gualtiero Volpe;Nicola Ferrari;Antonio Camurri
2018-01-01
Abstract
Designing multimodal systems for interactive computer play, as tools for supporting rehabilitation of children with motor and/or cognitive impairment is a complex process, requiring interaction of many stakeholders, including clinicians, therapists, engineers, human factors experts, parents, and children themselves. This paper discusses the participatory design process, leading us to conceive, develop, and iteratively refine a flexible and modular open platform for nonverbal interactive child rehabilitation exergames, with a specific focus on interactive sonification of motor behavior. The process was implemented through a collection of case studies carried out using an early prototype of the platform.File | Dimensione | Formato | |
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