This paper presents a motion sensing add-on and a graphical user interface for the balance board. Our system adds kinetic sensing to the board in order to record its rotation in the 3D space. A sports game, a 3D video game for ski training, is set to be controlled by the rotation of the balance board. The system thus adds to the balance board IoT capabilities.

Design and implementation of an IoT system for enhancing proprioception training

Kobeissi, Ahmad;Berta, Riccardo;De Gloria, Alessandro;Bellotti, Francesco
2018-01-01

Abstract

This paper presents a motion sensing add-on and a graphical user interface for the balance board. Our system adds kinetic sensing to the board in order to record its rotation in the 3D space. A sports game, a 3D video game for ski training, is set to be controlled by the rotation of the balance board. The system thus adds to the balance board IoT capabilities.
2018
9781538640494
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/909986
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