This paper explores the concept of serious games for simulation-based training, an important approach that combines gaming elements with educational objectives based on the MS2G (Modeling, Simulation and Serious Games) paradigm. Serious games are designed to serve specific purposes such as skill development and knowledge acquisition. Indeed, the study emphasizes the importance of high-fidelity simulation, closely resembling real-world scenarios. It is demonstrated potential of serious games for training as flexible and cost-effective solutions, which could adapt their difficulty according to the learners' achievements. A case study related to training of port crane personnel using simulation and serious games approach is provided.
New Generation Interoperable Simulators for Port Operations
Bruzzone, Agostino G.;Massei, Marina;Ferrari, Roberto;
2023-01-01
Abstract
This paper explores the concept of serious games for simulation-based training, an important approach that combines gaming elements with educational objectives based on the MS2G (Modeling, Simulation and Serious Games) paradigm. Serious games are designed to serve specific purposes such as skill development and knowledge acquisition. Indeed, the study emphasizes the importance of high-fidelity simulation, closely resembling real-world scenarios. It is demonstrated potential of serious games for training as flexible and cost-effective solutions, which could adapt their difficulty according to the learners' achievements. A case study related to training of port crane personnel using simulation and serious games approach is provided.File | Dimensione | Formato | |
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