Milgram's reality-virtuality continuum applies to interaction in the physical space dimension, going from real to virtual. However, interaction has a social dimension as well, that can go from real to artificial depending on the companion with whom the user interacts. In this paper we present our vision of the Reality-Artificiality bidimensional Continuum (RAC), we identify some challenges in its design and development and we discuss how reliable interactions might be supported inside RAC.

Engineering Reliable Interactions in the Reality-Artificiality Continuum

Ancona, Davide;Bassano, Chiara;Chessa, Manuela;Mascardi, Viviana;Solari, Fabio
2020-01-01

Abstract

Milgram's reality-virtuality continuum applies to interaction in the physical space dimension, going from real to virtual. However, interaction has a social dimension as well, that can go from real to artificial depending on the companion with whom the user interacts. In this paper we present our vision of the Reality-Artificiality bidimensional Continuum (RAC), we identify some challenges in its design and development and we discuss how reliable interactions might be supported inside RAC.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/1029124
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