The work reports ongoing research about a computational method, based on cooperative games on graphs, aimed at detecting the perceived origin of full-body human movement and its propagation. Compared with previous works, a larger set of movement features is considered, and a ground truth is produced, able to assess and compare the effectiveness of each such feature. This is done through the use of the Shapley Value as a centrality index. An Origin of Movement Continuum is also defined, as the basis for creating a repository of movement qualities.

A computational method to automatically detect the perceived origin of full-body human movement and its propagation

O. Matthiopoulou;G. Gnecco;M. Sanguineti;Antonio Camurri
2020-01-01

Abstract

The work reports ongoing research about a computational method, based on cooperative games on graphs, aimed at detecting the perceived origin of full-body human movement and its propagation. Compared with previous works, a larger set of movement features is considered, and a ground truth is produced, able to assess and compare the effectiveness of each such feature. This is done through the use of the Shapley Value as a centrality index. An Origin of Movement Continuum is also defined, as the basis for creating a repository of movement qualities.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/1027584
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