VALLARINO, MARIO
VALLARINO, MARIO
100023 - Dipartimento di Informatica, bioingegneria, robotica e ingegneria dei sistemi
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Risultati 1 - 5 di 5 (tempo di esecuzione: 0.005 secondi).
A Flipped Remote Lab: Using a Peer Assessment Tool for Learning 3D Modeling
2024-01-01 Vallarino, Mario; Iacono, Saverio; Bellanti, Edoardo; Vercelli, Gianni V.
A PROPOSAL FOR A VIRTUAL REALITY METHOD IN LANGUAGE LEARNING
2023-01-01 Vallarino, Mario; Vercelli, GIANNI VIARDO
Gamification in Corporate Training to Enhance Engagement: An Approach
2020-01-01 Iacono, Saverio; Vallarino, Mario; Vercelli, Gianni Viardo
Online Peer Instruction on Moodle to Foster Students' Engagement at the Time of COVID-19 Pandemic
2022-01-01 Vallarino, Mario; Iacono, Saverio; Zolezzi, Daniele; Vercelli, Gianni V.
Puzzle Battle 2.0: A Revisited Serious Game in VR During Pandemic’s Period
2021-01-01 Vercelli, G. V.; Iacono, S.; Vallarino, M.; Zolezzi, D.
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
A Flipped Remote Lab: Using a Peer Assessment Tool for Learning 3D Modeling | 1-gen-2024 | Vallarino, Mario; Iacono, Saverio; Bellanti, Edoardo; Vercelli, Gianni V. | |
A PROPOSAL FOR A VIRTUAL REALITY METHOD IN LANGUAGE LEARNING | 1-gen-2023 | Vallarino, Mario; Vercelli, GIANNI VIARDO | |
Gamification in Corporate Training to Enhance Engagement: An Approach | 1-gen-2020 | Iacono, Saverio; Vallarino, Mario; Vercelli, Gianni Viardo | |
Online Peer Instruction on Moodle to Foster Students' Engagement at the Time of COVID-19 Pandemic | 1-gen-2022 | Vallarino, Mario; Iacono, Saverio; Zolezzi, Daniele; Vercelli, Gianni V. | |
Puzzle Battle 2.0: A Revisited Serious Game in VR During Pandemic’s Period | 1-gen-2021 | Vercelli, G. V.; Iacono, S.; Vallarino, M.; Zolezzi, D. |