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NOTA: è possibile cercare una corrispondenza esatta usando i doppi apici, ad es: "evoluzione della specie". Qualora si cerchi un identificativo, è consigliabile cercarlo in due modi differenti: tra apici con caratteri speciali es: "978-94-6366-274" oppure senza caratteri speciali solo come sequenza numerica: es 978946366274.
Building a Tangible Serious Game Framework for Elementary Spatial and Geometry Concepts
2017-01-01 Kobeissi, Ahmad; Sidoti, Alessio; Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro
Building Arduino-Based Tangible Serious Games for Elementary Mathematics and Physics
2016-01-01 Mollo, L.; Bellotti, Francesco; Berta, Riccardo; DE GLORIA, Alessandro
Characterising and Measuring User Experiences in Digital Games
2007-01-01 W., Ijsselsteijn; Y., DE KORT; K., Poels; A., Jurgelionis; Bellotti, Francesco
ChiKho: An Educational Web Game For The European Heritage
2005-01-01 Bellotti, Francesco; DE GLORIA, Alessandro; E., Ferretti
Choosing the Right Language: is Java Suitable for Automotive Applications?
2000-01-01 Bellotti, Francesco; DE GLORIA, Alessandro
Classifying Simulated Driving Scenarios from Automated Cars
2022-01-01 Cossu, M.; Villon, J. L. Q.; Bellotti, F.; Capello, A.; De Gloria, A.; Lazzaroni, L.; Berta, R.
COMUNICAR: Driving simulator tests with an Information Management System
2003-01-01 M., Hoedemaeker; R., Schindhelm; C., Gelau; Bellotti, Francesco; A., Amditis; R., Montanari; S., Mattes
COMUNICAR: integrated on-vehicle human machine interface designed to avoid driver information overload
2002-01-01 R., Montanari; G., Wenzel; S., Mattes; F., Kuhn; Bellotti, Francesco; D., Morreale
Dangerous Curve Monitoring Application based on Vehicle-Infrastructure Cooperative Systems
2010-01-01 Possani, Espinosa; A., Bacigalupo; Bellotti, Francesco; DE GLORIA, Alessandro
Deep Reinforcement Learning for Automated Car Parking
2023-01-01 Lazzaroni, L.; Bellotti, F.; Capello, A.; Cossu, M.; De Gloria, A.; Berta, R.
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
Building a Tangible Serious Game Framework for Elementary Spatial and Geometry Concepts | 1-gen-2017 | Kobeissi, Ahmad; Sidoti, Alessio; Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro | |
Building Arduino-Based Tangible Serious Games for Elementary Mathematics and Physics | 1-gen-2016 | Mollo, L.; Bellotti, Francesco; Berta, Riccardo; DE GLORIA, Alessandro | |
Characterising and Measuring User Experiences in Digital Games | 1-gen-2007 | W., Ijsselsteijn; Y., DE KORT; K., Poels; A., Jurgelionis; Bellotti, Francesco | |
ChiKho: An Educational Web Game For The European Heritage | 1-gen-2005 | Bellotti, Francesco; DE GLORIA, Alessandro; E., Ferretti | |
Choosing the Right Language: is Java Suitable for Automotive Applications? | 1-gen-2000 | Bellotti, Francesco; DE GLORIA, Alessandro | |
Classifying Simulated Driving Scenarios from Automated Cars | 1-gen-2022 | Cossu, M.; Villon, J. L. Q.; Bellotti, F.; Capello, A.; De Gloria, A.; Lazzaroni, L.; Berta, R. | |
COMUNICAR: Driving simulator tests with an Information Management System | 1-gen-2003 | M., Hoedemaeker; R., Schindhelm; C., Gelau; Bellotti, Francesco; A., Amditis; R., Montanari; S., Mattes | |
COMUNICAR: integrated on-vehicle human machine interface designed to avoid driver information overload | 1-gen-2002 | R., Montanari; G., Wenzel; S., Mattes; F., Kuhn; Bellotti, Francesco; D., Morreale | |
Dangerous Curve Monitoring Application based on Vehicle-Infrastructure Cooperative Systems | 1-gen-2010 | Possani, Espinosa; A., Bacigalupo; Bellotti, Francesco; DE GLORIA, Alessandro | |
Deep Reinforcement Learning for Automated Car Parking | 1-gen-2023 | Lazzaroni, L.; Bellotti, F.; Capello, A.; Cossu, M.; De Gloria, A.; Berta, R. |
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Tipologia
- 04- Contributo in atti di convegno 182
- 04- Contributo in atti di convegn... 182
Data di pubblicazione
- 2020 - 2024 37
- 2010 - 2019 77
- 2000 - 2009 63
- 1997 - 1999 5
Editore
- Springer Science and Business Med... 29
- Springer Verlag 11
- Institute of Electrical and Elect... 10
- Springer 10
- IEEE 3
- Academic Conferences and Publishi... 1
- American Society of Mechanical En... 1
- IEEE Computer Society 1
- INT INST INFORMATICS & SYSTEMICS 1
- IOS Press 1
Rivista
- LECTURE NOTES IN COMPUTER SCIENCE 1
- LECTURE NOTES IN ELECTRICAL ENGIN... 1
- LECTURE NOTES OF THE INSTITUTE FO... 1
Serie
- LECTURE NOTES IN ELECTRICAL ENGIN... 32
- LECTURE NOTES IN ARTIFICIAL INTEL... 6
- LECTURE NOTES IN COMPUTER SCIENCE 5
- IEEE CONFERENCE ON COMPUTATIONAL ... 1
- IEEE INTELLIGENT VEHICLES SYMPOSIUM 1
- LECTURE NOTES IN COMPUTER SCIENCE 1
- LECTURE NOTES IN NETWORKS AND SYS... 1
- LECTURE NOTES IN NETWORKS AND SYS... 1
- PROCEEDINGS IEEE INTERNATIONAL CO... 1
Keyword
- Automated driving 7
- IoT 7
- Industrial and Manufacturing Engi... 6
- Serious games 5
- Computer Networks and Communications 4
- Computer Science (all) 4
- Reinforcement learning 4
- Synthetic datasets 4
- Theoretical Computer Science 4
- Autonomous agents 3
Lingua
- eng 180
- ita 2
Accesso al fulltext
- no fulltext 130
- reserved 43
- open 9