Responsive mobile web applications are quite challenging to test, especially if they require heavy interaction with the environment (e.g., through GPS-based location tracking and camera-based QR code acquisition and recognition) and among different users, as in the case of collaborative games support, where the app needs to support the real-time interaction of a large number of users. In this paper, we propose a case study of orchestrated crowdsourced testing of such a mobile web app, as an approach to face such challenges.

Orchestrated crowdsourced testing of a mobile web application: A case study

Leotta M.;Delzanno G.;Guerrini G.;Mascardi V.
2019-01-01

Abstract

Responsive mobile web applications are quite challenging to test, especially if they require heavy interaction with the environment (e.g., through GPS-based location tracking and camera-based QR code acquisition and recognition) and among different users, as in the case of collaborative games support, where the app needs to support the real-time interaction of a large number of users. In this paper, we propose a case study of orchestrated crowdsourced testing of such a mobile web app, as an approach to face such challenges.
2019
9781450362573
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/977528
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