In this paper we describe a serious games platfrom for validating sonification of human full-body movement qualities. This platform supports the design and development of serious games aiming at validating (i) our techniques to measure expressive movement qualities, and (ii) the mapping strategies to translate such qualities in the auditory domain, by means of interactive sonification and active music experience. The platform is a part of a more general framework developed in the context of the EU ICT H2020 DANCE "Dancing in the dark" Project n.645553 that aims at enabling the perception of nonverbal artistic whole-body experiences to visual impaired people.

A serious games platform for validating sonification of human full-body movement qualities

KOLYKHALOVA, KSENIA;ALBORNO, PAOLO;CAMURRI, ANTONIO;VOLPE, GUALTIERO
2016-01-01

Abstract

In this paper we describe a serious games platfrom for validating sonification of human full-body movement qualities. This platform supports the design and development of serious games aiming at validating (i) our techniques to measure expressive movement qualities, and (ii) the mapping strategies to translate such qualities in the auditory domain, by means of interactive sonification and active music experience. The platform is a part of a more general framework developed in the context of the EU ICT H2020 DANCE "Dancing in the dark" Project n.645553 that aims at enabling the perception of nonverbal artistic whole-body experiences to visual impaired people.
2016
978-145034307-7
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11567/855068
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