Serious games offer the potential to not only entertain and educate, but can also operate as a diagnostic tool. While designing a game with the goal of a diagnostic tool, we faced many challenges. In this paper, we share our experiences in dealing with these challenges in the iterations of designing, implementing, and evaluating such a tool.
Designing a Serious Game as a Diagnostic Tool
Bellotti, Francesco;Berta, Riccardo;de Gloria, Alessandro;Curatelli, Francesco;Martinengo, Chiara;
2015-01-01
Abstract
Serious games offer the potential to not only entertain and educate, but can also operate as a diagnostic tool. While designing a game with the goal of a diagnostic tool, we faced many challenges. In this paper, we share our experiences in dealing with these challenges in the iterations of designing, implementing, and evaluating such a tool.File in questo prodotto:
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